
Surfacing/Look Development Artist
Eyeline
Vancouver, BCThis was removed by the employer on 2/19/2026 6:47:00 PM PST
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This is a Full Time Job
The Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work and character work.
Key responsibilities
• Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
• Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
• Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
Qualifications
• Bachelor's degree or equivalent experience
• Minimum two (2) years of experience in visual effects for live-action feature films or television
• Hands-on experience using Mari or Substance Painter essential, Substance Designer and Sampler, Photoshop, ZBrush, Mudbox a plus
• Working knowledge of a 3d software like Maya or equivalent necessary, V-Ray, Nuke a plus
• Clear understanding of color space, shading, lighting, and rendering methodologies
• Familiarity with digital photography
Come as you are
We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team.
We will only consider applicants based in British Columbia, or those willing to relocate.