Matte Painting Artist
Dreamworks FeatureGlendale, CA
Full Time Job
DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, we pride ourselves on being one of the world's leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds.
DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, who are passionate about animation and also happen to love eating lunch together.
The Matte Painting department is an integral part of the Dreamworks pipeline, working closely with the Production Designer, VFX Supervisor and the Lighting Department to create a convincing backdrop for the characters to integrate with. Matte artists use their keen eye to subtly shift a painting into the correct mood and tone for a sequence. Our ideal candidate tends to be a generalist -- they tend to take the environments that are too big to handle in the regular pipeline. They have the artistic and technical know-how to make every shot really shine!
If you are part of the fandom and believe teamwork makes the dream work, join us in #livingthedream and #doingyourdreamwork!
â€œWhat would you say you do here?â€
• Follow Production Designer's direction to produce complex matte painted elements at a high standard, with a thorough understanding of perspective, lighting, and color.
• Work with rendered cg elements, still photography and digital paint to create believable environments that are to be seamlessly integrated into the film.
• As necessary, create 3d assets from scratch and seamlessly meld them with photography and painting into a cohesive whole.
• Work hand in hand with Lighting, Modeling, FX and Surfacing to find the most efficient techniques to finalize shots.
• Take Art direction well. Work collaboratively as part of a team taking direction from the Matte Painting Supervisor, CG Supervisor, and feedback from the Director as necessary.
â€œWhat do I need to have in order to do this job?â€
Proficient and a strong understanding on the latest versions of software such as Nuke and Photoshop
Strong conceptual understanding of compositing, and general knowledge of compositing software (such as Nuke's) 3D environment and tools
Familiarity with working with AOVs and different passes within an EXR file.
Adheres to deadlines. Previous experience prioritizing and managing time efficiently for quick turnarounds.
Willing to work in Glendale, CA
Willing to provide a reel/portfolio of work examples -- if available, include a web address when you submit your resume
Must submit an attestation disclosing your COVID-19 vaccination status and, if partially or fully vaccinated, submitting your vaccination record no later than 7 days following commencement of employment.
Must be fully vaccinated against COVID-19 at the commencement of employment or must undergo regular COVID-19 testing if Company determines your job position requires accessing an NBCUniversal/DreamWorks Animation worksite.
Must be willing to adhere to all Company COVID-19 workplace safety policies and protocols.
Desired Qualifications: â€œWhat can I offer?â€
5 years of experience in VFX/Animation industry.
Experience in a Linux-based operating system is highly desirable
Knowledge of a 3D Animation Pipeline.
Traditional art skills which demonstrate an eye for light, shadow, composition, and color.
Work comfortably in a variety of implementations; be it 2D backdrops, textured elements/fixes and complex 2.5D/3D projections.
Bachelor's degree in Art, Film, Visual Effects, Animation, Computer Graphics or other related field and/or equivalent experience desired