Technical Artist
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This is a Full Time Job
Leading VR developer/publisher is looking for an Technical Artist (VR) to join our team. You will work alongside a top-tier, motivated and passionate team to help create inspiring visuals and stunning in game environments.
CORE RESPONSIBILITIES
• Act as liaison between Art, Design, and Engineering teams
• Support Art Team by providing technical assistance, asset creation, and optimization
• Track and manage content and systems for memory and performance across multiple engines
• Streamline workflow solutions and pipelines across multiple engines.
REQUIRED SKILLS
• 3+ years experience in PC or console game and/or VR development.
• 70%-30% tech-to-art ratio: Strong foundation in technical art with a solid set of general artistic skills. Excellent problem solver, adept - -
• Communicator and coordinator between technical and creative teams
• Coding and script authoring for various tools: C# and Lua. (JavaScript, Python, MaxScript, Mel a plus)
• Thoughtful yet unrelenting at optimizing 3D scenes and materials for VR performance requirements
• Excellent working knowledge of both Unity and Unreal Engine 4.
• Solid working knowledge of Source Engine and Hammer for SteamVR.
• Proficiency with 3DMax (knowledge of Maya or Modo a plus).
• Excellent PBR Material shader and lighting skills (Knowledge of Substance Designer and Painter a plus).
• Proactive, self-directed starter, detail-oriented and efficient, high self-motivation.