EntertainmentCareers.Net
Lighting Pipeline TD
Axis Studios
Remote, UK
Uh oh, this posting was removed on 9/27/2021 1:06:00 PM PST
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation Category
Search for Lighting Pipeline TD jobs in Remote-UK
Glasgow (Remote)
Are you a TD interested in supporting the creative and visual objectives of our Lighting Team through pipeline troubleshooting, user support, technical direction, and tool development?
If so, Axis Studios are seeking to recruit an experienced Lighting Pipeline TD to work closely with the lighting and comp artists, Lighting Supervisor, other TDs and R&D teams to ensure a common and standardised approach to the workflow, tool development and support.
This is a full time, contract role that reports to the Pipeline Supervisor and Head of Department and can be performed remotely.
RESPONSIBILITIES
Assisting the Lighting team with day to day issues
Ensuring that tools and procedures support the creative process
Leading development of new tools
Helping develop the software toolkit used in the Lighting department
Taking responsibility for the optimisation of the workflow of the department
Testing and validating new releases of pipeline tools
Liaising with R&D to ensure compliance with internal best practices
Understanding the processes of adjoining departments, provide input where required to maximize efficiency and quality
Creating and updating technical documentation for Lighting processes
Establish close partnership with Lighting staff and other TD groups
Implementing strategies/efficiencies in render requirements
REQUIREMENTS
3 + years' experience on feature films, TV and/or animated feature
Proven pipeline TD experience in full CG productions
Degree in Animation, Film, Computer Science, Design, Engineering, Maths or Physics
Thorough understanding of compositing
Proven experience troubleshooting, maintaining, and developing tools in industry standard software (including Maya, Nuke, etc.)
Experience and knowledge in Python language (C++ as a bonus)
Advanced level of understanding of 3D packages, rendering technologies, and Lighting principles
Knowledge or experience with USD is a bonus
Ability to code review and troubleshoot problems as they arise
Pro-active problem solving within parameters and manage your own workload
Ability to quickly acquire a working understanding of off-the-shelf and proprietary software tools
Ability to work collaboratively, build relationships and share knowledge
Ability to communicate in both a technical and artistic manner with various personality types
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation Category
Search for Lighting Pipeline TD jobs in Remote-UK
Glasgow (Remote)
Are you a TD interested in supporting the creative and visual objectives of our Lighting Team through pipeline troubleshooting, user support, technical direction, and tool development?
If so, Axis Studios are seeking to recruit an experienced Lighting Pipeline TD to work closely with the lighting and comp artists, Lighting Supervisor, other TDs and R&D teams to ensure a common and standardised approach to the workflow, tool development and support.
This is a full time, contract role that reports to the Pipeline Supervisor and Head of Department and can be performed remotely.
RESPONSIBILITIES
Assisting the Lighting team with day to day issues
Ensuring that tools and procedures support the creative process
Leading development of new tools
Helping develop the software toolkit used in the Lighting department
Taking responsibility for the optimisation of the workflow of the department
Testing and validating new releases of pipeline tools
Liaising with R&D to ensure compliance with internal best practices
Understanding the processes of adjoining departments, provide input where required to maximize efficiency and quality
Creating and updating technical documentation for Lighting processes
Establish close partnership with Lighting staff and other TD groups
Implementing strategies/efficiencies in render requirements
REQUIREMENTS
3 + years' experience on feature films, TV and/or animated feature
Proven pipeline TD experience in full CG productions
Degree in Animation, Film, Computer Science, Design, Engineering, Maths or Physics
Thorough understanding of compositing
Proven experience troubleshooting, maintaining, and developing tools in industry standard software (including Maya, Nuke, etc.)
Experience and knowledge in Python language (C++ as a bonus)
Advanced level of understanding of 3D packages, rendering technologies, and Lighting principles
Knowledge or experience with USD is a bonus
Ability to code review and troubleshoot problems as they arise
Pro-active problem solving within parameters and manage your own workload
Ability to quickly acquire a working understanding of off-the-shelf and proprietary software tools
Ability to work collaboratively, build relationships and share knowledge
Ability to communicate in both a technical and artistic manner with various personality types
Per your acceptance of our Terms of Use, if you aggregate, display, copy, duplicate, reproduce, or otherwise exploit for any purpose any Content (except for your own Content) in violation of these Terms without EntertainmentCareers.Net's express written permission, you agree to pay EntertainmentCareers.Net three thousand dollars ($3,000) for each day on which you engage in such conduct.#8/18/2021 11:53:57 AM