Principal Rendering Engineer Vancouver Bc Jobs
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... MOS commands, video servers, Crispin automation, routers, and general broadcast equipment. • Work as a liaison daily between news, engineering, and production departments. • Tests equipment daily to ensure proper operation. Qualifications and Expectations: • Bachelor's degree in Communications or related ...
202. Designer Ii - (Job) - ESPN - Bristol, CT [Job]
... as well as lead the creative identity for Andscape. The Designer II role will help contribute to the design language of our programming and engineer solutions to improve build strategies on the E+ platform as well as for live events and studio programming across ESPN's family of networks. ...
203. Program Manager, Live Events, - Launch Program & Operations - (Job) - Prime Video - Seattle, WA [Job]
... how live and on-demand content will be presented to customers on Prime Video - Work cross functionally with the content acquisition, product management, engineering, merchandising, and operations teams to document and define initiatives and drive them through execution to launch the sports events on Prime Video - ...
... shots within newscasts and breaking news events • Run the control board for live coverage, pre-tapes, and overall production • Work closely with engineering, IT, and editorial staff in a fast-paced news environment • Assist newsroom staffers with technical issues • Follow show rundowns to ensure the ...
... ' ' HD and SD signal flow • Responsible for transfers, digitizing or any other video ingest support for live shows • Interface with engineering department regarding equipment maintenance issues • Xfile support for Golf Channels tournament shows • Ability to travel for remote Broadcasts as required by supervisor • ...
... while able to take and follow directions. • Ability to think creatively and improve upon established processes. • Excellent at time management, rendering estimates, and quality control. • Knowledge of the entertainment and game marketing spaces, with a passion for gaming. WORKING AT DARK ...
... the Houdini Python API and HScript. • In-depth knowledge of Python/PyMel and Maya. • Proficiency in working with one or more renderers (e.g. Karma, Husk, Arnold, etc.), and experience with renderer specific file formats. • Experience using Git ...
... Artist experience in a production environment • Experienced in Houdini & Maya • Creative ability & artistic talent • A good understanding of generic simulation engines • Understanding of physics, realistic motion, and various natural phenomena at different scales • Ability to work in a team as well as ...
... IP protection, responsible use, ethical use, and employee training. Basic Requirements: • BA/BS in Business, Communication, Engineering, or related field. • 10 years of general technology, management, and leadership experience • Significant work in the field of AI ...
210. Senior Technical Sound Designer, Games Studio - (Job) - Netflix - Remote, US [Job] [Remote/Virtual]
... systems Our ideal candidate possesses: • 5 years experience as a Technical Sound Designer, preferably on high-quality multi-platform games • Expertise with Unreal Engine (including Blueprint), Wwise, and other industry-standard audio technologies • Strong abilities with game audio concepts, workflows, and technical sound ...