Houdini Crowd TD Toronto on Jobs
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... WEEK: How Can I Tell If a Job Posting Is Still Active? This is a Full Time Job Job Description: Character FX TDs at Sony Imageworks Vancouver Project Type: Project based, Full Time Language in Work Environment: English Benefits per Company Policy: • Healthcare ...
... experience in live-action visual effects for feature films or high-level television • Creative ability and artistic talent, demonstrated by previous work • Knowledge of Houdini (required) • Strong experience in creating a wide variety of simulations (destruction, atmospheric, fluid, supernatural, etc.) ...
... work within a strong team environment • Experience with Shotgun an asset • Be comfortable with a Windows/Linux OS environment • Experience with Houdini (Solaris) a plus! • Unreal Engine experience a plus! Additional Information Benefits Individual salaries within this range will be dependent upon ...
... legacy of being the best home for dance and electronic music artists in the world. Ultra Records has teams in NY, LA, Toronto, London, Paris, Madrid and more. If you think you can add value to the A&R team, prove it ...
... on related concept art and photographic references to bring the concept to life. Contribute to the development of department tools and USD workflows in Houdini Solaris. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects. What you'll do: ...
... Entertainment, Mascot Assistant, and Production Assistants. • Engage with fans during the game, including, but not limited to, prompting crowd chants, holding signs, encouraging organic fan moments, distributing prizes, etc. • Encourage fan involvement with pregame concourse activities. • ...
... • Liaise between the performer teams & stage managers to coordinate performance access • Facilitate photo ops with characters & headliners • Navigate performers through crowds & have a comprehensive understanding of the site footprint • Complete rotations of any designated checkpoints throughout events • Assist the Entertainment Department Managers with ...
... , digital, and photo-realistic art techniques. Requirements • 3 year's experience in creating CG environments for features or episodic • Excellent skills in Houdini, organic and hard surface sculpting in Zbrush, Substance Suite, Maya. • Understanding advanced matte painting techniques including appropriate layering, scene ...
... • Character FX Artists (Cloth, Hair, Fur Simulation) • Layout / Previz Artists • Character Animators (All levels) • Crowd Animators • FX Artists • Lighting Artists • Compositing Artists Join us at ILM and be part of a legacy of innovation as we forge ...
... : Based in Seoul or willing to relocate Education Requirements: Not mentioned Hard Skills Required: 3D modeling (3ds Max, Maya, Houdini), 2D/Shading (Substance, Adobe Photoshop), digital matte painting, 2.5D projection, environment integration Soft Skills Required: ...