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Lighting TD
Windmill Lane Pictures
Dublin, DN
Uh oh, this posting was removed on 8/19/2019 1:06:00 PM PST
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Full Time Job: Windmill Lane Visual Effects are seeking an experienced Lighting TD to join our team for an exciting project here in Dublin.
Job Description:
We are looking for an Lighting Technical Director to complete shot lighting and rendering within our pipeline using commercial, proprietary software and tools to light photorealistic CG in live action environments.
Responsibilities:
Apply lighting rig and HDRI setup to scenes, adjusting shaders and lighting levels to add realism and match CG elements to live action plates while maintaining consistency across shots.
Work with Look Development and FX Artists to resolve technical issues and optimise scenes for render, ensuring that shots are delivered to the highest possible standard
Work closely with compositors to ensure all required passes and layers are supplied.
Maintain the required standard of work, using the established pipeline for the sequence.
Communicate effectively with colleagues and management, keeping them appraised of shot progress, technical issues and recommended solutions.
Liaising with the show supervisor and producer, on a daily basis, for feedback and allocation of work
Job Requirements:
5+ years of technical based Lighting work ideally within the feature film or TV industry.
Previous experience lighting photorealistic CG in live action environments is essential
Knowledge of Mel/Python scripting
Shader Writing Ability a plus
Excellent Maya skills and solid understanding of rendering with Arnold
Comfortable with Python scripting.
Ability to work well within a team environment.
Highly motivated.
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation Category
Search for Lighting TD jobs in Dublin-DN
Full Time Job: Windmill Lane Visual Effects are seeking an experienced Lighting TD to join our team for an exciting project here in Dublin.
Job Description:
We are looking for an Lighting Technical Director to complete shot lighting and rendering within our pipeline using commercial, proprietary software and tools to light photorealistic CG in live action environments.
Responsibilities:
Apply lighting rig and HDRI setup to scenes, adjusting shaders and lighting levels to add realism and match CG elements to live action plates while maintaining consistency across shots.
Work with Look Development and FX Artists to resolve technical issues and optimise scenes for render, ensuring that shots are delivered to the highest possible standard
Work closely with compositors to ensure all required passes and layers are supplied.
Maintain the required standard of work, using the established pipeline for the sequence.
Communicate effectively with colleagues and management, keeping them appraised of shot progress, technical issues and recommended solutions.
Liaising with the show supervisor and producer, on a daily basis, for feedback and allocation of work
Job Requirements:
5+ years of technical based Lighting work ideally within the feature film or TV industry.
Previous experience lighting photorealistic CG in live action environments is essential
Knowledge of Mel/Python scripting
Shader Writing Ability a plus
Excellent Maya skills and solid understanding of rendering with Arnold
Comfortable with Python scripting.
Ability to work well within a team environment.
Highly motivated.
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