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Environment Concept Artist
Tippett Studio
Berkeley, CA
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Environment Concept Artist
• Work closely with the Art Director and VFX Supervisor to define the look of the project, the visual direction, and mood the for a range of environments on a wide variety of projects, including: film, commercials and themed entertainment.
• Conceptualize and execute concept art that is inspiring and unique, while maintaining a consistent look throughout various locations and types of environments.
• Produce work in an efficient and timely manner, keeping up with the pressures of a challenging and fluid production schedule.
• Research, ideate, sketch, iterate, and quickly generate concepts.
• Develop detailed concepts and produce orthographic drawings for 3D pipeline.
• Work closely with Art Department colleagues, production team, and project supervisors.
Requirements
• Strong portfolio demonstrating excellent artistic and visual-storytelling skills.
• Strong knowledge of composition, color theory, perspective, lighting, environment, and architectural design. Character design skills are a plus.
• Excellent drawing skills, and able to draw from life and references.
• Proficient with pencil and paper, as well as digital pads with Photoshop and similar 2D software. Experience with Zbrush and other 3D programs is a plus.
• Positive attitude, self-motivated, and a great team-player.
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation Category
Search for Environment Concept Artist jobs in Berkeley-CA
Environment Concept Artist
• Work closely with the Art Director and VFX Supervisor to define the look of the project, the visual direction, and mood the for a range of environments on a wide variety of projects, including: film, commercials and themed entertainment.
• Conceptualize and execute concept art that is inspiring and unique, while maintaining a consistent look throughout various locations and types of environments.
• Produce work in an efficient and timely manner, keeping up with the pressures of a challenging and fluid production schedule.
• Research, ideate, sketch, iterate, and quickly generate concepts.
• Develop detailed concepts and produce orthographic drawings for 3D pipeline.
• Work closely with Art Department colleagues, production team, and project supervisors.
Requirements
• Strong portfolio demonstrating excellent artistic and visual-storytelling skills.
• Strong knowledge of composition, color theory, perspective, lighting, environment, and architectural design. Character design skills are a plus.
• Excellent drawing skills, and able to draw from life and references.
• Proficient with pencil and paper, as well as digital pads with Photoshop and similar 2D software. Experience with Zbrush and other 3D programs is a plus.
• Positive attitude, self-motivated, and a great team-player.
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