Rigging Pipeline TD
Scanline VFX
Montreal, QCThis was removed by the employer on 3/28/2019 1:45:00 PM PST
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Full Time Job
JOB SUMMARY
Reporting to Rigging and Pipeline Leadership, the Rigging Pipeline TD designs, builds, and maintains in-house rigging and pipeline tools. They are an active Rigging team member, supporting artist/production teams across studio projects including characters, vehicles, environment and other various assets. Demonstrated Intermediate skill level and up with; Maya, Python, and QT.
RESPONSIBILITIES
• Works daily with Pipeline Management team to identify and implement existing and new features
• Attends daily scrum meetings
• Designs and builds QT UI toolsets to augment the existing rigging pipeline
• Works with production team to create the desired animation tools and workflows
• Attends production meetings as need for information and requirements gathering
• Writes Technical Briefs and provide supporting documentation
• Identifies early areas of improvement; escalate issues as needed
• Various tasks assigned as needed
QUALIFICATIONS & SKILLS
• 2 years’ experience in VFX, Gaming, or similar development environment
• Good understanding of rigging for VFX
• Solid knowledge of software design
• Maya, Python, QT (required)
• C , Maya API, Shotgun, 3DsMax, Nuke (plus)
• BA Computer Science, Math, or similar discipline (plus)
• Experience delivering complete milestones/tasks under tight deadlines
• Strong written and verbal communication skills
• Eye for detail, initiative, and excellent organizational skills
• Team player who is able to work independently with minimal supervision
• Strong trouble shooting/problem solving ability
BENEFITS INCLUDED
Extended Medical
Disability Insurance
Dental Insurance