Houdini FX TD
Scanline VFX
London, UKThis was removed by the employer on 10/11/2022 11:45:00 AM PST
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Full Time Job
Scanline VFX, a Netflix Company, is an award-winning, global leader in the visual effects industry with studios in 7 core locations. From humble beginnings over 30 years ago, we've grown to a team of over 1,400 made up of diverse nationalities from around the world. Underpinned by a commitment to innovation, Eyeline Studios, Scanline's virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.
Come and join an innovative and collaborative team and be challenged to do the best work of your career!
We currently offer hybrid, on-site and remote work opportunities.
Reporting to the Pipeline Development team, the Houdini FX TD builds tools and frameworks to power artist workflows across all disciplines of VFX.
KEY RESPONSIBILITIES
• Identifies and solves complex, systematic problems in the domain of the tools, nodes graphs, pipeline, and overall workflow development
• Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
• Leverages current technology research and development trends to innovate and advance Scanline VFX's technologies
• Designs, builds, and implements prototypes; debugs, and QA's using common testing platforms with stakeholders
• Maintains and supports created tools and fine-tunes as needed
• Writes technical briefs and documentation
• Partners with the pipeline management team to identify and schedule tasks
• Defines, communicates and enforces development standards across teams and projects
QUALIFICATIONS & EXPERIENCE
• BA in Computer Science, or equivalent industry experience (required)
• Three (2) to five (5) years of experience with VFX, Gaming, or other professional Houdini software usage
• Expert knowledge of Houdini
• Python, PyQt, and HScript scripting abilities
• Excellent problem-solving skills
• Good interpersonal communication skills
• Bash/cshell/Linux knowledge
• Knowledge of render queuing software
• Knowledge of Shotgun or asset management is a plus
• Some knowledge of Maya and Nuke is a plus
• Experience with V-Ray and MAXScript is a plus
• C/C++ abilities is a plus
BONUS SOFTWARE KNOWLEDGE
• Flowline
• Thinking Particle
• FumeFX
• Krakatoa
• MAXScript