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Lead Tools Programmer
Santa Monica Studio, PlayStation
Santa Monica, CA
Uh oh, this posting was removed on 10/15/2018 9:06:00 AM PST
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We are God of War! Join us!
You're into games - you love making them, you love collaborating to make them. Your strength is guiding a team in developing efficient tools, pipelines, and infrastructure to support game prototyping, production, and testing.
And you are talented and motivated, with tons of initiative. You get things done. Sound interesting? If so, give us a shout.
Responsibilities:
Participate in high-level discussions about the interaction between code, content creation, and Q/A to determine direction needed for quality customer support
Research, define, extend, and maintain production pipelines, processes, and workflows
Upgrade, evolve, and maintain existing servers and infrastructure in collaboration with IT
Familiar with Perforce, Git, Jenkins, Windows, and Linux system administration
Mentor, guide, and lead programmers of all experience levels
Collaborate in making plans and driving them to timely completion
Exhibit pragmatic long view of systems to propose and guide necessary improvements
Profile and optimize software systems to improve performance
Write clear, maintainable, portable, and highly functional code as needed
Requirements:
Bachelor's degree in Computer Science or Engineering or equivalent experience
Expertise in C/C++ required, Python desirable
Minimum seven years of professional programming experience
Strong programming generalist with solid code architecture skills
Experience in programming user-facing tools; knowledge of good UI design principles
Extensive knowledge of 3D authoring packages (e.g. Maya or 3DS Max)
Professional experience demonstrating proficiency in algorithm design, understanding of complexity, and software architecture and design
Solid understanding of 3D math
Write clean, maintainable and extensible code with attention to reusability
Commitment to code quality, documentation, and sound testing procedures
Work across disciplines, with diverse team members who hold differing perspectives
Enthusiasm and initiative
Excellent spoken and written communication
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the IS/IT Category
Browse the Video Game Category
Search for Lead Tools Programmer jobs in Santa Monica-CA
We are God of War! Join us!
You're into games - you love making them, you love collaborating to make them. Your strength is guiding a team in developing efficient tools, pipelines, and infrastructure to support game prototyping, production, and testing.
And you are talented and motivated, with tons of initiative. You get things done. Sound interesting? If so, give us a shout.
Responsibilities:
Participate in high-level discussions about the interaction between code, content creation, and Q/A to determine direction needed for quality customer support
Research, define, extend, and maintain production pipelines, processes, and workflows
Upgrade, evolve, and maintain existing servers and infrastructure in collaboration with IT
Familiar with Perforce, Git, Jenkins, Windows, and Linux system administration
Mentor, guide, and lead programmers of all experience levels
Collaborate in making plans and driving them to timely completion
Exhibit pragmatic long view of systems to propose and guide necessary improvements
Profile and optimize software systems to improve performance
Write clear, maintainable, portable, and highly functional code as needed
Requirements:
Bachelor's degree in Computer Science or Engineering or equivalent experience
Expertise in C/C++ required, Python desirable
Minimum seven years of professional programming experience
Strong programming generalist with solid code architecture skills
Experience in programming user-facing tools; knowledge of good UI design principles
Extensive knowledge of 3D authoring packages (e.g. Maya or 3DS Max)
Professional experience demonstrating proficiency in algorithm design, understanding of complexity, and software architecture and design
Solid understanding of 3D math
Write clean, maintainable and extensible code with attention to reusability
Commitment to code quality, documentation, and sound testing procedures
Work across disciplines, with diverse team members who hold differing perspectives
Enthusiasm and initiative
Excellent spoken and written communication
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