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Technical Sounds Designer
Psyonix
San Diego, CA
Uh oh, this posting was removed on 5/28/2018 9:06:00 AM PST
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Psyonix, an independent videogame developer located in downtown San Diego, is looking for a passionate and knowledgeable Technical Sound Designer to join our audio team.
As a Technical Sound Designer at Psyonix you are the conduit for the audio team to fully realize its most innovative vision. You will be the connection between the creative and technical arts and help heighten the experience for games like Rocket League. Working within a small audio team dedicated to crafting innovative and high quality audio experiences your impact will be paramount.
The ideal candidate is a master of game audio middleware, has a passion for sound design, and will be both a quick learner and enthusiastic problem solver. This person embraces both the creative and technical challenges that arise from rapid game development at a top tier studio.
Essential Duties & Responsibilities:
• Integration of Music, Dialogue, Sound Effects, Sound Design
• Scripting within Unreal
• Contributing to R&D of new audio features
• Helping both set and adhere to standards for audio projects
• Collaborating with audio team to create unique and immersive sonic experiences
• Creation/Design of new audio content to be utilized by the given project at hand
• Testing and debugging
Qualifications & Requirements:
• Experience integrating audio in game engines (e.g. Unity/Unreal)
• Highly proficient in Wwise and familiar with other middleware solutions
• Substantial knowledge of scripting for game engines and audio middleware
• Background in Audio Engineering (Recording, Mixing, Mastering)
• Experience in producing, editing, mixing, and integrating sound effects.
• A deep understanding of procedural sound design concepts
• Mastery of current pro audio tools (Pro Tools and other DAWs, microphones, outboard gear, etc.)
• Passion for developing best practices and innovative audio integration techniques for interactive games
• Self-disciplined and able to meet deadlines
• Excellent organization and communication skills
• Ability to provide and accept critical feedback in a professional manner
• 3+ years experience in a similar role
• Music Technology related degree or relevant work equivalent experience
• Certification in a relevant technical discipline
Preferred Experience:
• Familiarity with Unreal Script (UE3) and Unreal Blueprints (UE4)
• Familiarity with Perforce (P4)
• Familiarity with C#, C++
• Familiarity with music scripting language such as Max/MSP
• Basic understanding of sound for linear mediums (music, film, tv)
NOTE: The following demo materials are required for consideration:
• Scripting Samples
• Video-reel demonstrating contributions to commercially released product
• Video-reel demonstrating sound design abilities
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Broadcasting/Sound/Music Engineering Category
Browse the Post Production Category
Browse the Video Game Category
Search for Technical Sounds Designer jobs in San Diego-CA
Psyonix, an independent videogame developer located in downtown San Diego, is looking for a passionate and knowledgeable Technical Sound Designer to join our audio team.
As a Technical Sound Designer at Psyonix you are the conduit for the audio team to fully realize its most innovative vision. You will be the connection between the creative and technical arts and help heighten the experience for games like Rocket League. Working within a small audio team dedicated to crafting innovative and high quality audio experiences your impact will be paramount.
The ideal candidate is a master of game audio middleware, has a passion for sound design, and will be both a quick learner and enthusiastic problem solver. This person embraces both the creative and technical challenges that arise from rapid game development at a top tier studio.
Essential Duties & Responsibilities:
• Integration of Music, Dialogue, Sound Effects, Sound Design
• Scripting within Unreal
• Contributing to R&D of new audio features
• Helping both set and adhere to standards for audio projects
• Collaborating with audio team to create unique and immersive sonic experiences
• Creation/Design of new audio content to be utilized by the given project at hand
• Testing and debugging
Qualifications & Requirements:
• Experience integrating audio in game engines (e.g. Unity/Unreal)
• Highly proficient in Wwise and familiar with other middleware solutions
• Substantial knowledge of scripting for game engines and audio middleware
• Background in Audio Engineering (Recording, Mixing, Mastering)
• Experience in producing, editing, mixing, and integrating sound effects.
• A deep understanding of procedural sound design concepts
• Mastery of current pro audio tools (Pro Tools and other DAWs, microphones, outboard gear, etc.)
• Passion for developing best practices and innovative audio integration techniques for interactive games
• Self-disciplined and able to meet deadlines
• Excellent organization and communication skills
• Ability to provide and accept critical feedback in a professional manner
• 3+ years experience in a similar role
• Music Technology related degree or relevant work equivalent experience
• Certification in a relevant technical discipline
Preferred Experience:
• Familiarity with Unreal Script (UE3) and Unreal Blueprints (UE4)
• Familiarity with Perforce (P4)
• Familiarity with C#, C++
• Familiarity with music scripting language such as Max/MSP
• Basic understanding of sound for linear mediums (music, film, tv)
NOTE: The following demo materials are required for consideration:
• Scripting Samples
• Video-reel demonstrating contributions to commercially released product
• Video-reel demonstrating sound design abilities
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