Summer Intern - Game Design
Paramount
Burbank, CAThis was removed by the employer on 10/18/2022 6:01:00 AM PST
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Full Time Unpaid Internship
In the Paramount Summer Internship Program, interns will be working in a vibrant and inclusive environment alongside employees from different backgrounds. Through our in-depth offerings, interns gain exposure across our business while making significant connections for their future and accessing exciting career opportunities. In addition to hands-on experience our programs include networking, mentorship, resume workshops, speaker sessions, career development, visibility to top industry executives, and much more.
If you're selected for an interview, you'll be notified by a member of the recruiting team.
We are looking for an intern to join our Noggin team to write code for our data-driven interactive video project enabling code-free authoring of interactive content in a Unity-based authoring engine as part of the ViacomCBS Summer Internship Program. Noggin is a leading learning service for families with preschoolers that delivers streaming and interactive learning content to helps young kids develop skills, knowledge and passions, through play with the characters they love. Noggin is a direct-to-consumer offering available on standalone mobile apps, connected TV apps, and add-on channels.
Responsibilities:
• Design and implement new features, improvements, and bug fixes by writing readable, extensible, performant code
• Participate in code reviews regularly
• Identify and implement performance optimizations (rendering, loading, memory usage, and file size optimizations, etc.)
• Write tools to automate recurring tasks, improve usability for users of PIE, and help designers and artists be more productive
• Research and evaluate new technologies and how they can provide opportunities to improve and expand our platform and pipelines
Requirements:
• Solid foundation in data structures, algorithms, and object-oriented programming
• Experience working with game engines and frameworks (Unity experience preferred) and developing native applications on iOS and/or Android
Nice-to-have:
• Experience with standard software engineering methodologies including version control, continuous integration, code reviews, and unit testing
• Ability to profile code for performance, memory consumption, and garbage creation with the ability to identify and address bottlenecks and memory leaks