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Game Designer
Firefly Games
Los Angeles, CA
Uh oh, this posting was removed on 10/4/2021 1:06:00 PM PST
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Summary:
Firefly Games is looking for an experienced Game Designer responsible for the designs and live-ops systems for our current and future mobile games. This person will work on game design documents (GDD) with various external and internal developers on original and/or IP branded titles. The ideal Game Designer will lead all of Firefly's game design efforts, driving all feature design and game content. The person must be able to work under pressure when working with multiple international partners. Knowledge of free-to-play mobile gaming is required.
About us:
Firefly Games was founded in January of 2015 on the idea that the mobile gaming future is global and highly community driven. We consistently seek to build a passionate team that is as international, game-loving, and talented as our players - to create the most community focused mid-core and hardcore mobile gaming company. Our team members have come from a history of shaping highly influential mobile, PC, and browser games and communities at places like GREE, Funzio, Zynga, Nexon, Riot Games, ZQGame, Gamevil, Wargaming, Fun Plus, and more.
Responsibilities:
- Actively bring forward, original design concepts, to share with internal/external studios
- Willingness to work on both pre-production designs and live-ops systems
- Stay up to date on the latest mobile gaming trends and gameplay features
- Continually pitch executives and investors regarding ''all things design''
- Comfortable with economy / game-balance in current and future games
- Establish player experience goals for designs, implement and define features to meet those goals.
- Ensure designs are built according to design specs and creative quality.
- Decide on needed iterations through play testing, usability, and live operations.
- Participate in prototype efforts to prove-out early design concepts.
Requirements
• 4+years as a game designer
• Shipped at least 2 mobile games in a designer type role
• Well versed at spec writing, high level concepts, GDD's, and one pagers
• Has worked with multiple studios world-wide to carry out projects(e.g.China)
• Solution oriented problem solver who is ok with last minute changes
• Is a believer in ''form follows function''
• Proven production leadership on high quality games. Experience with working with intellectual property from film companies is preferred.
• Understanding of mobile F2P KPIs and design.
• Ability to work highly independently and prioritize tasks appropriately
• Excellent organization and very professional communication skills
• Ability to use Jira and Microsoft Office
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation/Graphic Design/Visual FX Category
Browse the Video Game Category
Search for Game Designer jobs in Los Angeles-CA
Summary:
Firefly Games is looking for an experienced Game Designer responsible for the designs and live-ops systems for our current and future mobile games. This person will work on game design documents (GDD) with various external and internal developers on original and/or IP branded titles. The ideal Game Designer will lead all of Firefly's game design efforts, driving all feature design and game content. The person must be able to work under pressure when working with multiple international partners. Knowledge of free-to-play mobile gaming is required.
About us:
Firefly Games was founded in January of 2015 on the idea that the mobile gaming future is global and highly community driven. We consistently seek to build a passionate team that is as international, game-loving, and talented as our players - to create the most community focused mid-core and hardcore mobile gaming company. Our team members have come from a history of shaping highly influential mobile, PC, and browser games and communities at places like GREE, Funzio, Zynga, Nexon, Riot Games, ZQGame, Gamevil, Wargaming, Fun Plus, and more.
Responsibilities:
- Actively bring forward, original design concepts, to share with internal/external studios
- Willingness to work on both pre-production designs and live-ops systems
- Stay up to date on the latest mobile gaming trends and gameplay features
- Continually pitch executives and investors regarding ''all things design''
- Comfortable with economy / game-balance in current and future games
- Establish player experience goals for designs, implement and define features to meet those goals.
- Ensure designs are built according to design specs and creative quality.
- Decide on needed iterations through play testing, usability, and live operations.
- Participate in prototype efforts to prove-out early design concepts.
Requirements
• 4+years as a game designer
• Shipped at least 2 mobile games in a designer type role
• Well versed at spec writing, high level concepts, GDD's, and one pagers
• Has worked with multiple studios world-wide to carry out projects(e.g.China)
• Solution oriented problem solver who is ok with last minute changes
• Is a believer in ''form follows function''
• Proven production leadership on high quality games. Experience with working with intellectual property from film companies is preferred.
• Understanding of mobile F2P KPIs and design.
• Ability to work highly independently and prioritize tasks appropriately
• Excellent organization and very professional communication skills
• Ability to use Jira and Microsoft Office
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