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Senior Pipeline TD
BaseFX
Kuala Lumpur, KL
Uh oh, this posting was removed on 10/8/2018 9:06:00 AM PST
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Key Purpose of the Job:
To develop and maintain the production process of Visual Effects, and ensure the whole process can be executed smoothly and effectively.
Needs to Do:
€ Propose the pipeline optimization solutions;
€ Create new pipeline and tools;
€ Maintain and optimize the current pipeline and tools;
€ Create pipeline and tools based on special requirements of certain projects;
€ Solve the problems occurred during the VFX production process;
€ Provide trainings to artists on the use of pipeline and tools;
€ Configure software environment;
€ Maintain and test the commercial software;
€ Help to create some non-CG tools when needed.
Needs to Have:
€ At least 2-year work experience in CG industry, familiar with CG pipeline;
€ Good Python programming skill;
€ Know how to write one or more plug-ins to normal visual effect software, such as Maya, Nuke, Houdini, 3D Max and so on;
€ Proficient in Linux operation;
€ Good communication and learning ability;
€ Good time management ability, able to set priorities rationally when facing with multiple tasks;
€ Have certain management and organizational ability, good at team work as well as solve problems independently.
€ Able to work effectively under high pressure, positive thinking.
€ Be familiar with Shotgun
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation Category
Browse the Post Production Category
Search for Senior Pipeline TD jobs in Kuala Lumpur-KL
Key Purpose of the Job:
To develop and maintain the production process of Visual Effects, and ensure the whole process can be executed smoothly and effectively.
Needs to Do:
€ Propose the pipeline optimization solutions;
€ Create new pipeline and tools;
€ Maintain and optimize the current pipeline and tools;
€ Create pipeline and tools based on special requirements of certain projects;
€ Solve the problems occurred during the VFX production process;
€ Provide trainings to artists on the use of pipeline and tools;
€ Configure software environment;
€ Maintain and test the commercial software;
€ Help to create some non-CG tools when needed.
Needs to Have:
€ At least 2-year work experience in CG industry, familiar with CG pipeline;
€ Good Python programming skill;
€ Know how to write one or more plug-ins to normal visual effect software, such as Maya, Nuke, Houdini, 3D Max and so on;
€ Proficient in Linux operation;
€ Good communication and learning ability;
€ Good time management ability, able to set priorities rationally when facing with multiple tasks;
€ Have certain management and organizational ability, good at team work as well as solve problems independently.
€ Able to work effectively under high pressure, positive thinking.
€ Be familiar with Shotgun
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