Summer Intern - Technical Art Directable Simulation Control
Walt Disney Animation Studios
Burbank, CAThis was removed by the employer on 2/7/2018 11:02:00 AM PST
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Full Time Unpaid Internship
The simulation technology team at Walt Disney Animation Studios develops and maintains a wide range of physics-based simulation tools used by artists for both character and environmental effects. One of our biggest challenges in simulation is producing stylistically consistent results from non-physical animation inputs. Common examples include stylized accelerations (e.g., sudden large acceleration when starting a jump and then hanging in the air) and exaggerated stretch and squash. Typically artists spend a lot of time making adjustments and keying dozens of simulation parameters in order to compensate for these animations, often in inconsistent and unintuitive ways.
The goal of this internship is to prototype and test a new simulation control method. Our proposed method poses interesting questions both with respect to user experience and to integration into complex physical simulation models. As such, this internship can be tailored to the interests and skillsets of the candidate. In all cases, a fundamental understanding of basic Newtonian physics and linear transformations is required.
Responsibilities
• Gather examples of simulation control and art direction needs from production artists
• Distill examples into simple, easy to test scenarios
• Prototype a new simulation control method and test it in these scenarios
• Document work along the way with a final presentation at the end
Requirements
• Experience or relevant coursework in physics and computer graphics
• C and Python programming skills
• Good communication skills
• Preferred Qualifications
• Experience with physically based simulation
• Experience with Maya and/or Houdini
• UX experience
The Walt Disney Company is an Equal Opportunity Employer.