Maya Pipeline Developer
Scanline VFXVancouver, BC
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Full Time Job
Reporting to Pipeline Leadership; designs, builds, and maintains in-house pipeline tools. Active pipeline team member supporting artist/production teams across studio projects. Demonstrated Intermediate skill level and up with; Maya, Python and Mel Script.
Works daily with Pipeline Management team to identify and implement existing and new features.
Attends daily scrum meetings.
Trouble shoot artist tool issues; develop effective solutions in collaboration w/pipeline team.
Support Production team; attend production meetings as need for information and requirements gathering.
Write Technical Briefs and provide supporting documentation
Identifies early areas of improvement; escalates issues as needed.
Various tasks assigned as needed.
QUALIFICATIONS & SKILLS
BA Computer Science, Math, or similar discipline (PREFERRED)
2+ years' experience in VFX, Gaming, or similar development environment.
Maya, Python, Mel Script (REQUIRED)
C++, Maya API, Shotgun, 3DsMax, Nuke, QT, ArchViz a plus
Experience delivering complete milestones/tasks under tight deadlines
Strong written + verbal communication skills.
Eye for detail, initiative, and excellent organizational skills.
Team player and able to work independently with minimal supervision
Strong trouble shooting/problem solving ability.