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3ds Max Pipeline Developer
Scanline VFX
Vancouver, BC
Uh oh, this posting was removed on 1/2/2017 9:07:00 AM PST
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JOB SUMMARY
Reporting to Pipeline Leadership; designs, builds, and maintains in-house pipeline tools. Active pipeline team member supporting artist/production teams across studio projects. Demonstrated Intermediate skill level and up with; Max, Max Script and Python.
RESPONSIBILITIES
Works daily with Pipeline Management team to identify and implement existing and new features.
Attends daily scrum meetings.
Trouble shoot artist tool issues; develop effective solutions in collaboration w/pipeline team.
Support Production team; attend production meetings as need for information and requirements gathering.
Write Technical Briefs and provide supporting documentation
Identifies early areas of improvement; escalates issues as needed.
Various tasks assigned as needed.
QUALIFICATIONS & SKILLS
BA Computer Science, Math, or similar discipline (PREFERRED)
2+ years' experience in VFX, Gaming, or similar development environment.
Max, Max Script, Python (REQUIRED)
C++, Maya API . Mel Script, Shotgun, Nuke, QT, ArchViz a plus!
Experience delivering complete milestones/tasks under tight deadlines
SOFTWARE SKILLS
Max, Max Script, Python (REQUIRED)
C++, Maya API . Mel Script, Shotgun, Nuke, QT, ArchViz a plus!
SOFT SKILLS (Optional)
Strong written + verbal communication skills.
Eye for detail, initiative, and excellent organizational skills.
Team player and able to work independently with minimal supervision
Strong trouble shooting/problem solving ability.
REQUIREMENTS
Ability to work OT, flexible hours, on call
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation/Graphic Design/Visual FX Category
Browse the Crew Category
Search for 3ds Max Pipeline Developer jobs in Vancouver-BC
JOB SUMMARY
Reporting to Pipeline Leadership; designs, builds, and maintains in-house pipeline tools. Active pipeline team member supporting artist/production teams across studio projects. Demonstrated Intermediate skill level and up with; Max, Max Script and Python.
RESPONSIBILITIES
Works daily with Pipeline Management team to identify and implement existing and new features.
Attends daily scrum meetings.
Trouble shoot artist tool issues; develop effective solutions in collaboration w/pipeline team.
Support Production team; attend production meetings as need for information and requirements gathering.
Write Technical Briefs and provide supporting documentation
Identifies early areas of improvement; escalates issues as needed.
Various tasks assigned as needed.
QUALIFICATIONS & SKILLS
BA Computer Science, Math, or similar discipline (PREFERRED)
2+ years' experience in VFX, Gaming, or similar development environment.
Max, Max Script, Python (REQUIRED)
C++, Maya API . Mel Script, Shotgun, Nuke, QT, ArchViz a plus!
Experience delivering complete milestones/tasks under tight deadlines
SOFTWARE SKILLS
Max, Max Script, Python (REQUIRED)
C++, Maya API . Mel Script, Shotgun, Nuke, QT, ArchViz a plus!
SOFT SKILLS (Optional)
Strong written + verbal communication skills.
Eye for detail, initiative, and excellent organizational skills.
Team player and able to work independently with minimal supervision
Strong trouble shooting/problem solving ability.
REQUIREMENTS
Ability to work OT, flexible hours, on call
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