Texture/Modeling/Look Dev Artist
Pixomondo
Vancouver, BCThis was removed by the employer on 12/5/2017 12:50:00 PM PST
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Full Time Job
Position Requirements:
• 2 years experience with Maya modeling and texturing.
• Experience in Mari, Zbrush and Vray.
• Experience working in feature film or TV series.
• Experience in working in full CG shows is a plus.
• A demo reel showing a strong sense of composition, light and color.
• Creative problem-solving skills.
• Excellent attention to detail, good organization and communication skills.
• Ability to work under tight deadlines.
• Good interpersonal skills.
• Ability to work within a strong team environment.
Duties & Responsibilities:
• Collaborate with the CG Supervisor/lead artist to execute the required look of CG characters and objects
• Quality control of texture maps prior to publishing to ensure consistency
• Communicating with Production and Leads regarding schedules and deadlines
• Sharing techniques, reference material and ideas with the team