VR Technical Artist
Method Studios
Los Angeles, CAThis was removed by the employer on 7/12/2017 5:48:00 PM PST
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Full Time Job
Deluxe VR in Santa Monica is currently looking for a Technical Artist to join its fast growing Real-Time VR development team. The ideal candidate should have previous experience in lighting, look dev, asset generation, modeling, texturing, and FX at a game production company. A Technical Artist at DeluxeVR will have a heavy focus in lighting and look development,
Required qualifications
• Minimum 3 years in the games industry
• Basic knowledge of graphics-related programming including shaders and textures
• Expert knowledge of Maya and lighting.
• Strong knowledge of current off-the-shelf game engines: Unreal
4/Unity.
• Strong knowledge of particle systems, environmental effects, cloth simulations, lighting, and dynamics
• Extensive experience in setting look, look development.
• Scripting experience (Mel or Python)
• Comfortable working independently or within a group
• Work closely with Game Designer and Creative Director
Desired qualifications
• Unreal 4 / Unity engine experience.
• Rigging/IK setup experience
• Maya, Photoshop, Zbrush or Mudbox knowledge
• Knowledge of coding (C , etc) a huge plus