Modeller - Experienced
Method Studios
Los Angeles, CAThis was removed by the employer on 12/7/2017 9:48:00 AM PST
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Full Time Job
Description
Method Studios is currently in search of a Hard Surface Modeler to join its 3D artist modeling team.
Responsibilities & Duties
• Create models as well as sculpt with Zbrush (sets, props), following the creative direction of the designated supervisor
• Follow supervisor directions, ensuring that the models created are precise and accurate
• Complete assigned modeling tasks in a timely manner and ensure all working files are efficiently organized at all times
• Fully comprehend the requirements on the designs, thereby creating models true to their designs, whether organic or mechanical in nature
• Create and modify models by following the creative direction of the Supervising Modeler, Production Designer, and Cinematics Director/Producer
Qualifications
• Minimum 4 years Modeling experience for photoreal games or DTV/ Feature length films
• Proficiency in Maya, Z-brush, Adobe Photoshop, Massive, and Mudbox
• Excellent knowledge of displacement map and normal map generation
• Excellent knowledge of polygonal and patch geometry modeling
• Excellent knowledge of material, texturing, and Maya shader use
• Expert knowledge of skeleton and rigging setup
• Vast knowledge of basic expression setup
• Competency in 3D Studio Max, Nuke, or Shake Compositing software a plus
• Knowledge of keyframe animation
• Ability to multi-task and prioritize
• Excellent team player with good communication skills
• Excellent file and asset management skills