Intern - VR Look Dev/Lighting Artist
Method Studios
Los Angeles, CAThis was removed by the employer on 3/28/2017 6:48:00 PM PST
Not to worry we have many other jobs on the site;
Browse all jobs
Browse the Animation/Graphic Design/Visual FX Category
Browse the Video Game Category
Browse the Virtual Reality (VR) Category
Search for Intern - VR Look Dev/Lighting Artist jobs in Los Angeles-CA
Search all Intern - VR Look Dev/Lighting Artist postings
Full Time Job
DeluxeVR
DeluxeVR
is a full service VR studio that builds AAA content for
brands and content partners alike. We create high fidelity visuals in
both CG and Live Action VR. We are a hardware agnostic studio that prides
ourselves on our ability to work on all platforms, and all engines, using all
cameras. We believe that our work reflects the best of VR.
At DeluxeVR, you can build high-quality
immersive VR experiences. You will be empowered to push your
creative boundaries and to wear multiple hats. Because we are a growing
studio all of our artists are encouraged to working in multiple disciplines,
and we foster a generalist mentality to our work. You can make a difference by shaping what VR
is and is yet to be.
We are
looking for new team members with big ideas, who have a passion for technology,
a positive attitude, and a team player mentality. Now is the perfect time to
join us!
Do you want to…
• Create lighting for virtual reality experiences?
• Show off your understanding of core real world lighting
principles, atmospherics, color composition, value composition and material
properties?
• Apply core artistic fundamentals of a real time game
presentation to enhance the mood, tone, look and feel of game levels and
cinematics?
• Use your materials and shader development skills to work
with the art team to maximize the quality of the virtual reality experience?
• Establish
and define the core lighting for the project with the Art Director and
Supervisor?
• Address
artistic and technical challenges while keeping a high quality image and
optimal real time performance?
• Participate
in R&D towards the development of improvements in lighting pipelines?
Do You Have…
• A
strong portfolio that supports lighting work?
• 3
years' experience in the entertainment industry?
• A
strong understanding of basic lighting principles, and the fundamentals of
digital application?
• Experience
with materials/shaders and their relationship to light?
• A solid
understanding of lighting/rendering technologies (pre-render and real-time
rendering, Global Illumination, Ray-Tracing, HDR, Photon Mapping, etc)?
• A robust
understanding of a game engine and Maya, Photoshop, etc?
• Strong
understanding of foundation art fundamentals including; color theory,
composition, internal/external silhouette, and value structures.
• The
ability to embrace the established art vision of the project and ensure it is delivered
in its entirety at the end of the project?
• A
talent for adapting rapidly to new or changing technology with an interest in
finding ways to evolve and improve the environment art creation pipeline?
• Collaboration
skills with a willingness to provide/accept direction and the ability to
embrace change.
• A
portfolio demonstrating real time and pre-rendered lighting samples?
Would you like to…
• Work in beautiful Santa Monica?
• Play ping pong on one of our beautiful decks?
• Join a team of creative and technical
collaborators?
• Enjoy free snacks and breakfast?
If so, then we want YOU to join our team!