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CG Model Lead
Magic Leap
Fort Lauderdale, FL
Uh oh, this posting was removed on 4/13/2015 9:06:00 AM PST
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CG Model Lead
The CG and Animation Department at Magic Leap, Inc. is currently in search of a CG Model Lead to join its team of artists in its Fort Lauderdale studio. The eligible candidate would have a strong working knowledge of the modeling pipeline for film and games, from concept to finish, in a fast paced creative environment.
Responsibilities and Duties:
The eligible candidate would have at least three years of production experience using Maya, Mudbox, Zbrush, 1 year in a leadership role
Experience modeling with polygonal and subdivision surface techniques
Experience with real time game requirements
Organize, lead and cultivate a team of modelers, both in-house and remotely
Exceptional ability to model organic and hard surface models
Ensure that all working files are efficiently organized and up-to-date throughout the production
Good communication skills are a must
Create models (characters, set & props), their UV's and facial blendshapes according to production requirements and deadlines
Excellent sense of anatomy, form, action and the ability to interpret form from drawings
A creative problem-solver
Insatiable desire to deliver awe-inspiring work
A great team player
Qualifications:
Advanced working knowledge of Maya, Mudbox and/or Zbrush. Unity experience a plus.
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation/Graphic Design/Visual FX Category
Search for CG Model Lead jobs in Fort Lauderdale-FL
CG Model Lead
The CG and Animation Department at Magic Leap, Inc. is currently in search of a CG Model Lead to join its team of artists in its Fort Lauderdale studio. The eligible candidate would have a strong working knowledge of the modeling pipeline for film and games, from concept to finish, in a fast paced creative environment.
Responsibilities and Duties:
The eligible candidate would have at least three years of production experience using Maya, Mudbox, Zbrush, 1 year in a leadership role
Experience modeling with polygonal and subdivision surface techniques
Experience with real time game requirements
Organize, lead and cultivate a team of modelers, both in-house and remotely
Exceptional ability to model organic and hard surface models
Ensure that all working files are efficiently organized and up-to-date throughout the production
Good communication skills are a must
Create models (characters, set & props), their UV's and facial blendshapes according to production requirements and deadlines
Excellent sense of anatomy, form, action and the ability to interpret form from drawings
A creative problem-solver
Insatiable desire to deliver awe-inspiring work
A great team player
Qualifications:
Advanced working knowledge of Maya, Mudbox and/or Zbrush. Unity experience a plus.
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