Software Engineer, Production Pipeline
Blue Sky StudiosGreenwich, CT
Full Time Job
A Software Engineer (Production Pipeline) designs and implements tools that manage and visualize the data used in the creation of animated feature films. Production Engineering (PE) team is responsible for integrating proprietary and third party tools into production. Production Engineering is involved with every production department from Design to Final Render. PE standardizes the workflow to ensure clean handoff of data. Each engineer is responsible for producing reliable and reusable code and provides assistance to Technical Directors during the design and deployment of departmental tools.
Write and maintain inter-department tools.
Work closely with the Research and Development group to ensure successful software deployment.
Troubleshoot and debug problems across multiple departments and software packages.
Work with all departments to perfect workflow and hand-off of information.
Continually review the pipeline and provide solutions to increase overall efficiency.
Education and/or Experience Required:
B.S. or M.S. in Computer Science, Engineering or equivalent.
Skills, Abilities, Special Licenses or Certificate
Strong programming skills. Proficiency in C, C++, Python, Object Oriented Programming, Model/View/Controller framework
Experience with using and integrating major third party tools such as Maya, Nuke, Houdini, Shotgun
Experience with multiple GUI toolkits (Qt a plus)
Experience with back end persistent storage mechanisms such as SQL, XML, JSON, MongoDB a plus.
Ability to establish priorities, work independently or within a group, and work with minimal supervision.
Exceptional communication skills in dealing with both technical and artistic groups.
We are an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.