Maya Cg Generalist Jobs
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... Knowledge of developing tools for DCC packages for Maya, Houdini. Etc is a bonus. What ... Dev) . • Experience within an UE CG Pipeline on feature films and/or games production ... internal Senior Unreal Generalist Pixomondo Toronto, ON Posted: April 15, 2024 more jobs like ...
... new software quickly and easily. • Katana knowledge is essential, Maya an advantage and Zeno beneficial. • Knowledge of Python and/or ... that define ILM. Lighting Technical Directors are responsible for producing high-quality CG lighting and rendering for complex shots for high-end photo-realistic visual effects. What ...
... lighting setups that enhance the mood, atmosphere, and realism of CG scenes • Solid understanding of lighting principles, color theory, and composition ... internal Generalist Scanline VFX Seoul, SE Posted: April 19, 2024 more jobs like this More from this Employer Video tip of the ...
4. Character Technical Director- Tech Animation - (Job) - Walt Disney Animation Studios - Burbank, CA [Job]
... equivalent experience A Note About Software: Our department currently uses Autodesk Maya as our primary platform with proprietary solvers, hair instancing tools, and ... simulation • Detailed knowledge of Python scripting • Experience on 3+ CG feature film productions • Experience partnering with others, taking direction, and ...
... CG character animation (reel required) - Proficiency in Presto, Maya, or equivalent software Hard Skills: - Strong animation software skills - ... like it to be different. Thank you. Position Title: CG Character Animator for Moana 2 Salary Range: $56.38 - $67.28 ...
... on moving geometry Requirements • Must be proficient with using Photoshop, Maya and Nuke • Strong knowledge of matte painting techniques including color space, ... other element that could not be filmed as well as enhancement of CG elements. Day to Day Responsibilities include: • Creating 2D elements in ...
... packages including Mari, Substance Painter, Photoshop, Katana, and Maya. Mudbox, ZBrush, Substance Designer, Modo experience a plus. ... as independently, to determine various solutions to create exceptional textures for CG and/or VFX work. Qualifications: Able demonstrate exceptional skills/ ...
... working experience in Modeling/texturing/shading • Expert knowledge in Maya, ZBrush, Substance, Mari, Arnold • Knowledge of Houdini and ... of high-quality assets. • Work closely with other departments, including CG and VFX supervisors, to help plan and create assets. • Define ...
... packages including Mari, Substance Painter, Photoshop, Katana, and Maya. Mudbox, ZBrush, Substance Designer, Modo experience a plus. ... as independently, to determine various solutions to create exceptional textures for CG and/or VFX work. Qualifications: Able demonstrate exceptional skills/ ...
... Universal Scene Description. • Experience with using Houdini and/or Maya. • Expert problem-solving and debugging skills. • Experience using Git or ... The lead does this with the 3D Pipeline Supervisor, Heads of CG, and Heads of Department. You participate in meetings with departments to ...