Maya Cg Generalist Jobs
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Search results for: maya cg generalist in category "Job"
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... goals for projects and/or teams. Requirements • Bachelor's degree in a relevant field and/or equivalent experience. • Experience in CG visual effects production for animation, live-action film, television or games. • Proficiency with SideFX's Houdini. • Comfortable using, or willingness ...
... that amplify Sphere's global presence. What will you do? • Execute and direct digital content creation for the Exosphere. Demonstrated experience in CG content design processes and pipelines a must. Experience in Real-Time and/or Live Action a plus. • Help direct and curate the ...
... intuition with linear algebra and trigonometry. • At least 2 years of experience in the industry working with Unreal Engine. • Knowledge of Maya with a core understanding of the inner workings of the tool. • An understanding of Houdini is very valuable • Excellent communication skills. ...
... i.e. Python, Perl) a must. • Understanding of, and experience with, 3D modeling/animation software (i.e. Maya) highly desired. • Familiarity with film, video and animation post production and/or computer graphics techniques highly desired. • Excellent ...
... will you do? • Lead and mentor a team of compositors and 2D digital artists integrating a variety of live action and 3D/CG elements at very high resolution and quality. • Establish technical approach, provide compositing templates, and directly oversee all 2D work to assure ...
... effects. (Please demonstrate in your reel) • 5 years of FX Artist experience in a production environment • Experienced in Houdini & Maya • Creative ability & artistic talent • A good understanding of generic simulation engines • Understanding of physics, realistic motion, and various natural ...
... and information given. Requirements • 5 years in VFX or animation industries. • 3 years in the animation industry. • Knowledge of Maya software. • Knowledge of Substance Painter, Photoshop or other texturing software. • Experience in Zbrush, SpeedTree, Houdini and Unreal Engine ...
... or theme parks is a plus. • Previous work experience in VR or spherical projects is desired. • Expert knowledge in C4D, Maya, and Adobe Creative Suite, with adaptability to other software like Houdini, Z-Brush, Blender, Resolve/Fusion, and other 2D ...
... in the animation industry is desirable. • Strong artistic and technical rigging skills. • Experience within a character pipeline. • Experience using Maya in a production environment. • Familiarity with sculpting tools in Body, Face and Shot-Finaling. • Solid understanding of the principles of animation ...
... both mechanical and/or organic type rigs with a preference in feature animation. • Strong and production-proven knowledge of rigging and deformation using Maya. • Solid knowledge in pipeline, processes, tools and techniques with a high-level understanding of industry standards, conventions, formats and common ...